Friday, December 3, 2010

fun fun fun



Things are moving right along. I hope to have a gameplay video up soon. I've been splitting up my time with creating new assets and programming/fixing bugs. This seems to be a good way to go because it keeps me sane. I'm having a blast creatively. The night starts off with some concept sketches, then I move to modeling, and then texturing. The theme is steampunk, so there is a world of fun stuff to create. A lot of the mechanics are now in the game. Thanks to the help of my programming buddy in Georgia (not the state! =). Jump, Double jump, Duck/Crouch, Run, Walk, Ledge hang, Rope climb, Ladder climb, Push/Pull, etc. Many of the animations are done, but I still have some left.